The WorldForge project creates multiplayer online roleplaying games.
Our vision is to foster an independent community in which many free games can develop and evolve with unique roleplaying-oriented worlds and rules, running on a wide selection of server and client implementations with a standard networking protocol tying everything together. Our core focus is the construction of a complete system with all the tools, technology, content and artwork required to build complex persistent online virtual worlds.
You can find the code our students produced at WorldForge's GSoC 2009 download repository.
These projects have been accepted into WorldForge. You can learn more about each project by visiting the links below.
| Student | Title | Mentor | Status |
|---|---|---|---|
Implement a fishing task in WorldForge |
Alistair Riddoch |
accepted |
|
Implement an art upload/moderation/commit mechanism for WOMBAT |
Kai Blin |
accepted |
|
Ember: Add better multi threading support |
erik hjortsberg |
accepted |