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Release 0-5-20091121
Last modified on 2009-09-10 22:23:32.554112 by Kai Blin

Wine is a translation layer (a program loader) capable of running Windows applications on Linux and other POSIX compatible operating systems. Windows programs running in Wine act as native programs would, running without the performance or memory usage penalties of an emulator, with a similar look and feel to other applications on your desktop.

 

You can find the code produced by our students at our GSoC 2009 download repository.

These projects have been accepted into The Wine Project. You can learn more about each project by visiting the links below.

Student Title Mentor Status
Wine Application Test Suite
James Hawkins
accepted
Direct3D - Implement D3DXAssembleShader function
stefan doesinger
accepted
Improving JSctipt implementation
marcus meissner
accepted
Implement Texture, Mesh and Font handling in D3DX and get some DirectX SDK samples running in WINE
Roderick Colenbrander
accepted
DirectShow/GStreamer Bridge
Edward Hervey
accepted